I am an assistant professor of digital youth at The Information School and an adjunct assistant professor in Human Centered Design & Engineering at the University of Washington. I am also a Senior Research Fellow at the Joan Ganz Cooney Center at Sesame Workshop. I earned a Ph.D. in science education from the University of Maryland – College Park, and a Masters in science and math education and a Bachelors in chemistry from the University of Pennsylvania.
I am the PI and co-PI on several projects focusing on answering the question: “How do new technologies support collaborative learning in families?” To answer this question, I build innovative technologies for new collaborations and I examine how current technological trends already influence family collaborations around learning. I use theories and design methods from human-computer interaction, learning sciences, and information sciences to study these family interactions.
I am the winner of 11 paper awards from ACM SIGCHI, ACM CSCW, the International Society of the Learning Sciences, and iConference and two University of Washington teaching awards. My research is funded by the National Science Foundation, National Institutes of Health, Jacobs Foundation, Amazon, Mozilla, Google, and the Institute of Museum and Library Services.
Developer and Researcher of Formal and Informal STEM Learning Environments: Since 2011, I supported the design, implementation, and facilitation of the Kitchen Chemistry program. I am the Co-PI on Science Everywhere, a NSF Cyberlearning DIP project focused on how neighborhoods (e.g., schools, afterschool, homes) can learn science together through the use of a socio-technical system focused on mobile, social, and ubiquitous technologies (2014 – present).
Researcher in Participatory Design in Intergenerational Design Groups: I have researched and lead a participatory co-design team partnering with children, researchers and design collaborators on the development of technologies at the Human-Computer Interaction Lab at the University of Maryland. I am the current director of KidsTeam UW, an intergenerational co-design group of children and adults designing new technologies for children, with children (2015 – present).
Researcher in Search and Brokering in English Language Learning Families: I am conducting a large field study to understand how children of Latino American English language learning families are searching, translating, and brokering online information. This work is funded by a Google Faculty Research Award. My current and past work at the Joan Ganz Cooney Center at Sesame Workshop focuses on how Latino heritage families use technologies in their homes and in other domains (2014 – present).
Games and Learning in Families: I research on how families learn and collaborate together through digital games. This includes research on Pokémon Go and designing games together with programming tools.
Internet of Things and Families: My research group studies how families learn together when they engage together with the IoT devices, like Amazon Echo and Google Home. This research is funded by Mozilla.
April 2021: Our team has been awarded a Top Paper (Games Studies) at International Commutation Association conference.
April 2021: Kung Jin Lee and our team has just been awarded a Best Paper (Top 1%) at SIGCHI.
May 2020: Our lab has just won a National Science Foundation RAPID award to study families, learning, and technologies with COVID-19.
April 2020: Wendy Roldan and our team has just been awarded a Best Paper Honorable Mention (Top 5%) at SIGCHI.
March 2020: I’ve been awarded a five year National Science Foundation CAREER award.
February 2020: I’ve been awarded a Jacobs Foundation Early Career Award (2020 – 2022).
March 2019: Wendy Roldan has just gotten a full paper accepted to Computer-Supported Collaborative Learning 2019.
February 2019: We had an International Journal of Child-Computer Interaction paper published.
January 2019: We had three full papers accepted to ACM CHI Conference on Human Factors:
October 2018: We had a full paper accepted to ACM Computer-Supported Collaborative Work (CSCW) and it received a Best Paper Honorable Mention Award (Top 5%).
May 2018: We had a full paper accepted to International Conference of the Learning Sciences on Science Everywhere.
March 2018: We had a full paper accepted to Interaction Design and Children 2018.