I am the PI and co-PI on several projects focusing on answering the question: “How do new technologies support collaborative learning in families?”
Developer and Researcher of Formal and Informal STEM Learning Environments: Since 2011, I supported the design, implementation, and facilitation of the Kitchen Chemistry program. I am the Co-PI on Science Everywhere, a NSF Cyberlearning DIP project focused on how neighborhoods (e.g., schools, afterschool, homes) can learn science together through the use of a socio-technical system focused on mobile, social, and ubiquitous technologies (2014 – present).
Researcher in Participatory Design in Intergenerational Design Groups: I have researched and lead a participatory co-design team partnering with children, researchers and design collaborators on the development of technologies at the Human-Computer Interaction Lab at the University of Maryland. I am the current director of KidsTeam UW, an intergenerational co-design group of children and adults designing new technologies for children, with children (2015 – present).
Researcher in Search and Brokering in English Language Learning Families: I am conducting a large field study to understand how children of Latino American English language learning families are searching, translating, and brokering online information. This work is funded by a Google Faculty Research Award. My current and past work at the Joan Ganz Cooney Center at Sesame Workshop focuses on how Latino heritage families use technologies in their homes and in other domains (2014 – present).
Games and Learning in Families: I research on how families learn and collaborate together through digital games. This includes research on Pokémon Go and designing games together with programming tools.
Internet of Things and Families: My research group studies how families learn together when they engage together with the IoT devices, like Amazon Echo and Google Home. This research is funded by Mozilla.
February 2018: Our BlockStudio paper just received a Best Paper Honorable Mention at SIGCHI 2018!
January 2018: We had three full papers accepted to SIGCHI! Check them out here.
- Banerjee, R., Liu, L., Sobel, K., Pitt, C., Lee, K.J., Wang, M., Chen, S., Davison, L., Yip, J., Ko, A., & Popovič, Z. (accepted). Empowering families facing English literacy challenges to jointly engage in computer programming. In Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018). New York, NY: ACM.
[Full paper, PDF]
- Ahn, J., Clegg, T., Yip, J., Bonsignore, E., Pauw, D., Cabrera, L., Hernly, K., Pitt, C., Mills, K., Salazar, A., Griffing, D., Rick, J., & Marr, R. (accepted). Science Everywhere: Designing public, tangible displays to connect youth learning across settings. In Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018). New York, NY: ACM.
*Note: First authors are listed by alphabetical order (Ahn, Clegg, Yip).
[Full paper, PDF]
- Woodward, J., McFadden, Z., Shiver, N., Ben-hayon, A., Yip, J.C., & Anthony, L. (accepted). Using co-design to examine how children conceptualize intelligent interfaces. In Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018). New York, NY: ACM.
[Full paper, PDF]
- Alexis Hiniker, Julie Kientz, and I just won a $67,000 grant to study Internet voice assistants in families from Mozilla.
- I won The Information School’s PROF Teaching Award 2017
November 2017: I am a judge at the Amazon Alexa Skills Challenge
October 2017: Our SIGCSE paper was accepted on informal mentorship for computing and adolescents
- Ko, A., Hwa, L., Davis, K. & Yip, J.C. (2018). Informal computing mentoring of low-income adolescents: Relationships, roles, qualities, and impact. In Proceedings of SIGCSE 2018.
September 2017: I presented our research on games and families at PAX WEST.