I am an assistant professor of digital youth at The Information School and an adjunct assistant professor in Human Centered Design & Engineering at the University of Washington. I am also a Senior Research Fellow at the Joan Ganz Cooney Center at Sesame Workshop. I earned a Ph.D. in science education from the University of Maryland – College Park, and a Masters in science and math education and a Bachelors in chemistry from the University of Pennsylvania.
I am the PI and co-PI on several projects focusing on answering the question: “How do new technologies support collaborative learning in families?” To answer this question, I build innovative technologies for new collaborations and I examine how current technological trends already influence family collaborations around learning. I use theories and design methods from human-computer interaction, learning sciences, and information sciences to study these family interactions.
I am the winner of six paper awards from ACM SIGCHI, the International Society of the Learning Sciences, and iConference and two University of Washington teaching awards. My research is funded by the National Science Foundation, Mozilla, Google, and the Institute of Museum and Library Services.
Developer and Researcher of Formal and Informal STEM Learning Environments: Since 2011, I supported the design, implementation, and facilitation of the Kitchen Chemistry program. I am the Co-PI on Science Everywhere, a NSF Cyberlearning DIP project focused on how neighborhoods (e.g., schools, afterschool, homes) can learn science together through the use of a socio-technical system focused on mobile, social, and ubiquitous technologies (2014 – present).
Researcher in Participatory Design in Intergenerational Design Groups: I have researched and lead a participatory co-design team partnering with children, researchers and design collaborators on the development of technologies at the Human-Computer Interaction Lab at the University of Maryland. I am the current director of KidsTeam UW, an intergenerational co-design group of children and adults designing new technologies for children, with children (2015 – present).
Researcher in Search and Brokering in English Language Learning Families: I am conducting a large field study to understand how children of Latino American English language learning families are searching, translating, and brokering online information. This work is funded by a Google Faculty Research Award. My current and past work at the Joan Ganz Cooney Center at Sesame Workshop focuses on how Latino heritage families use technologies in their homes and in other domains (2014 – present).
Games and Learning in Families: I research on how families learn and collaborate together through digital games. This includes research on Pokémon Go and designing games together with programming tools.
Internet of Things and Families: My research group studies how families learn together when they engage together with the IoT devices, like Amazon Echo and Google Home. This research is funded by Mozilla.
May 2018: We had a full paper accepted to International Conference of the Learning Sciences on Science Everywhere.
- Cabrera, L., Ahn, J., Yip, J., Clegg, T., Hernly, K., Bonsignore, E., Pitt, C., & Pauw, D. (2018). Exploring practices on the move: Facilitating learning across a neighborhood. Proceedings of the Thirteenth International Conference of the Learning Sciences – ICLS 2018. London, UK: International Society of the Learning Sciences. [PDF]
- Jin Ha Lee (University of Washington), Sinem Siyahhan (California State University – San Marcos), and I just won a $353,071 grant from the Institute of Museum and Library Services to start intergenerational co-design groups (KidsTeam) all across rural and urban libraries in WA and CA.
- I had three symposium presentations at AERA 2018 this year in New York City.
March 2018: We had a full paper accepted to Interaction Design and Children 2018.
- Mills, K., Bonsignore, E., Clegg, T., Ahn, J., Yip, J., Pauw, D., Cabrera, L., Hernly, K., & Pitt, C. (accepted full paper). Designing to illuminate children’s scientific funds of knowledge through social media sharing. In Proceedings of ACM Interaction Design and Children.
- Julie Kientz and I just won a $60,000 Google Faculty Research Award to study how to build technologies for inclusive play and joint media engagement.
- Our BlockStudio paper just received a Best Paper Honorable Mention at SIGCHI 2018!
January 2018: We had three full papers accepted to SIGCHI! Check them out here.
- Banerjee, R., Liu, L., Sobel, K., Pitt, C., Lee, K.J., Wang, M., Chen, S., Davison, L., Yip, J., Ko, A., & Popovič, Z. (accepted). Empowering families facing English literacy challenges to jointly engage in computer programming. In Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018). New York, NY: ACM.
[Full paper, PDF]
- Ahn, J., Clegg, T., Yip, J., Bonsignore, E., Pauw, D., Cabrera, L., Hernly, K., Pitt, C., Mills, K., Salazar, A., Griffing, D., Rick, J., & Marr, R. (accepted). Science Everywhere: Designing public, tangible displays to connect youth learning across settings. In Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018). New York, NY: ACM.
*Note: First authors are listed by alphabetical order (Ahn, Clegg, Yip).
[Full paper, PDF]
- Woodward, J., McFadden, Z., Shiver, N., Ben-hayon, A., Yip, J.C., & Anthony, L. (accepted). Using co-design to examine how children conceptualize intelligent interfaces. In Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018). New York, NY: ACM.
[Full paper, PDF]
- Alexis Hiniker, Julie Kientz, and I just won a $67,000 grant to study Internet voice assistants in families from Mozilla.
- I won The Information School’s PROF Teaching Award 2017
November 2017: I am a judge at the Amazon Alexa Skills Challenge
October 2017: Our SIGCSE paper was accepted on informal mentorship for computing and adolescents
- Ko, A., Hwa, L., Davis, K. & Yip, J.C. (2018). Informal computing mentoring of low-income adolescents: Relationships, roles, qualities, and impact. In Proceedings of SIGCSE 2018.
September 2017: I presented our research on games and families at PAX WEST.